2013年10月11日星期五

Starting Training

 Starting Training

It's really a huge drawback that anyone in an alliance can start training with the press of a button. Roughly 25 members of my alliance have been working together to climb in the ranking. However, there are three or four (unresponsive) members of the alliance that press the button,
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 right after the alliance has burned all of their BP. I'm not sure if these people are trolls or simply inexperienced. Regardless of this, I feel that it would be better if only alliance officers could start training session, or that it would require at least 5 members to press the button. It's really frustrating to lose 500 rank overnight, because an inexperienced player is trying to solo another alliance when no one is around. I understand the reasoning of not being able to modify rosters during the event, but if the problem players cannot be removed, then I think there should be another system in place to help combat this problem. Our alliance's win/loss ratio was 2:1 for the first day or two of the event.
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Problem players have now dropped the ratio to 1:2.

Another thought on this issue is to limit how often an alliance can attack. What happens quite often, is the alliance will wage an all out assault, spending all their BP. A player may log on 2 minutes later, be unaware of the just-fought battle, and press the button to start training.

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